

It could be argued that it's the first month of release where fighting piracy is critical. The following couple months see a steady decline (of it's a good game - rapid if bad). Most sales are done within the first week of release.
Shadow warrior 3 physical copy ps2#
Sega discontinued the DC in March 2001 - about a year after the initial PS2 release and roughly 6 months after the North American PS2 release. It took Sega almost a year to release the DC in North America (9 September 1999) and was followed ~13.5 months later by the PS2 (26 October 2000). The PS2 came out on 4 March 2000 (also in Japan). The DC release date was 27 November 1998 in Japan. The PS2 came out a little more than a year (16 months) after the DC. The writing was on the wall for the DC before the ps2 launched.

Sega was making internal changes long before any sales effects that the ps2 had could be felt. Sales slumped months before the ps2 came out. By the time of the Playstation's launch, Sega had posted 3 consecutive years of losses and the initial sales boom of the DC had vanished. The ps2 came out nearly 2 years after the DC. The single biggest thing that killed the Dreamcast was the fact that the PS2 doubled as a relatively affordable DVD player at the time, so everyone bought it for that. The whole product sank because games were easily piratable.īS. Try telling Sega Dreamcast its a waste of time.
